Short Rest
- Duration:
- 15 minutes
- Restriction:
- Once per 4 hours
A World Between Worlds
The name Illystra is known to only a rare few—those who have traveled the hidden paths between worlds.
Illystra is not a world unto herself. She is the vast outerverse within which countless realms exist, each a self-contained universe occupying its own tier of reality. Every realm is sovereign and largely unseen by the others, with its own histories, civilizations, and possibilities. Together, these infinite realms compose the greater whole that is Illystra.
Although the realms may share familiar peoples, places, and ideas, the Primordial Deities are the only true constants throughout Illystra. The laws of physics, the nature of magic, the systems of faith, and even the fundamental structure of existence may differ from one realm to another.
Travel between realms is almost nonexistent—but hidden pathways do exist. Such paths are exceedingly difficult to find and even harder to open. Only a rare few know of their existence, and fewer still possess the knowledge or power to travel them.
This Action Option from the DMG is used.
This Action Option from the DMG is used.
This Action Option from the DMG is used.
When a creature tries to move through a hostile creature's space, the mover can attempt to force its way through. As an action or bonus action, the mover makes a Strength (Athletics) check contested by the hostile creature's Strength (Athletics) check. The mover has Advantage if it is larger than the hostile creature, or Disadvantage if it is smaller. If the mover wins, it can move through the hostile creature's space once this turn.
If the mover rolls lower than the hostile creature, the hostile creature may make an opportunity attack against the mover.
This Action Option from the DMG is used.
A creature can attempt to tumble through a hostile creature's space by ducking and weaving past it. As an action or bonus action, the tumbler makes a Dexterity (Acrobatics) check contested by the hostile creature's Dexterity (Acrobatics) check. If the tumbler wins, it can move through the hostile creature's space once this turn.
If the tumbler rolls lower than the hostile creature, the hostile creature may make an opportunity attack against the tumbler.
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TobinsRest
Select a location to view its complete description.
TobinsRest
Select a deity to view their complete profile and holy symbol.
These Primordial beings existed before the birth of any civilization. Across the countless realms of Illystra, their names and forms may differ, but their presence remains constant.